Patch 1.01


A small patch to fix some bugs, tweak somethings, and some additions. Here's a list:

Additions

  • Added a new item, the watering can, allows you to tend plants faster.
  • Added two trade events
  • Host can set the difficulty of the round in the lobby. Difficulty changes fuel consumption, plant growth, and circuit board break frequency.
  • Host can return to lobby from the in-game menu
  • Added a task reminder to top left of screen

Fixes

  • Moved the initial burn fire node of the bunkroom circuit board closer to that circuit board 
  • Fixed a bug where the player would fly above expeditions if standing too close to the door when starting expeditions
  • Fixed a bug where the player would get stuck in a certain part of the Class C expedition
  • Players on expedition now correctly die if it ends without them in airlock

Changes

  • Removed ‘Close’ button from in-game menu
  • Repairing now sounds like a wrench when repairing without drill
  • Repairing sounds like a drill when repairing with drill
  • Can no longer immediately end sleep, set to minimum of 5 seconds
  • Individual rotation axes are marked as aligned
  • Removed default texts of the event console
  • Reversed class C and D in expedition list
  • Max players set to 4
  • Fully grown plants have a more distinct model
  • Toolkits fully repair circuit boards instead of only a portion
  • Players cannot join while a round is in progress
  • Added a background to the interacting (tending plants) bar 
  • A circuit being repaired cannot produce fires
  • No longer lose stamina or hunger in lobby
  • In main menu, pressing play disables settings and vice versa
  • Changed main menu UI to match settings menu UI
  • Players that fall off the map are killed at a certain height

Files

Pharos_v1.01.zip 33 MB
35 days ago

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